Our Methodology

    Scientific approach and technical implementation behind our rainfall visualization

    Approach Overview

    Our rainfall simulator combines meteorological science with interactive visualization to create an educational tool that accurately represents precipitation intensity. We prioritize scientific accuracy while maintaining accessibility for learners at all levels.

    Scientific Basis

    Meteorological standards

    Mathematical Accuracy

    Verified calculations

    Visual Representation

    Physics-based simulation

    Real-world Scale

    Proportional intensity

    Scientific Foundation

    Rainfall Intensity Classification

    We use internationally recognized rainfall intensity categories based on precipitation rate (mm/hour), derived from meteorological standards:

    Light Rain

    0.1 - 2.5 mm/h (BOM/MeteoSwiss standards)

    Moderate Rain

    2.6 - 7.5 mm/h (International consensus)

    Heavy Rain

    7.6 - 50 mm/h (WMO guidelines)

    Extreme Rain

    >50 mm/h (Severe weather threshold)

    Unit Conversion Mathematics

    Our conversions are based on fundamental physical principles:

    Core Relationship: 1 mm = 1 L/m²

    • 1 mm of rainfall over 1 m² = 0.001 m × 1 m² = 0.001 m³

    • 0.001 m³ = 1 liter (by definition: 1 L = 0.001 m³)

    • Therefore: 1 mm rainfall = 1 L/m² surface area

    Technical Implementation

    Physics-Based Simulation

    Our visualization engine applies fundamental physics principles to create realistic rainfall:

    Particle Dynamics

    • • Gravitational acceleration (9.81 m/s²)
    • • Terminal velocity calculations
    • • Air resistance modeling
    • • Droplet size distribution

    Visual Scaling

    • • Proportional drop density
    • • Intensity-based opacity
    • • Realistic drop sizes
    • • Wind effect simulation

    Calculation Algorithms

    Intensity to Particle Count

    We convert rainfall intensity (mm/h) to visual particle density using empirically validated scaling factors that maintain proportional representation across all intensity levels.

    particleCount = baseParticleCount × (intensity / baseIntensity) × scaleFactorˆ(0.7)

    Real-time Weather Integration

    When available, live weather data is processed through standardized APIs and normalized to our simulation parameters while maintaining meteorological accuracy.

    Validation & Quality Control

    Data Verification Process

    1

    Source Verification

    Cross-reference with official meteorological data

    2

    Mathematical Validation

    Verify all calculations and unit conversions

    3

    Visual Accuracy

    Compare simulation output with real observations

    Limitations & Considerations

    • • Simplified 2D visualization of complex 3D phenomena
    • • Educational representation, not meteorological prediction tool
    • • Idealized conditions without local topographic effects
    • • Standardized droplet behavior across all intensities

    Continuous Improvement

    We continuously update our methodology based on:

    Research Integration

    • • Latest meteorological research
    • • Updated international standards
    • • Enhanced measurement techniques
    • • Improved simulation algorithms

    User Feedback

    • • Educational effectiveness studies
    • • Accuracy validation reports
    • • Accessibility improvements
    • • Feature enhancement requests

    Transparency Commitment: Our methodology documentation is openly available to educators, researchers, and meteorology students. We welcome peer review and collaboration to improve the scientific accuracy of our educational tools.